The Necromancer's Gift
My plans to play The Beacon Tower with my friend Scott today didn’t come about - my wife tweaked her back and needed some help, so I called off the session. And shortly thereafter, I found that the FLGS that we were going to play at was closed due to weather…. I mean, this is Wisconsin - Five inches of snow is just another day. Regardless, I decided to make the best of a bad situation, and played a quick Rangers of Frostgrave scenario that I wrote to bridge the gap between Alone in the Crypt and getting to an inn to re-equip. Previously, my ranger Serrol, his conjurer Carov, and the rest of his team journeyed to Felstad to retrieve a book of lore needed in the fight against the Shadow Deep. I played my team through Dark Alchemy from the Folio, and The Big Score from Spellcaster 5; Carov fell in The Big Score, and the group had no choice but to abandon him. Not wanting to lose him, I “promoted” him to Ranger, and ran him through Alone in the Crypt. And now, he has finally